Description
Features
- AMD RADEON HD 6970 GPU (Cayman XT)
- New and Advanced Architecture
- 2GB of GDDR5 Memory: Ready for tomorrow's DX11 Titles
- Support DriectX11 / Mini Displayport / HDMI
- AMD's 3rd generation TeraScale engine
- 2GB of GDDR5 memory
- 256-bit memory interface
- 40nm fabrication process
- Supports OpenGL 4.1** / Shader Model 5.0
- AMD HD3D technology
- AMD Eyefinity Technology
- AMD CrossFireX™
- Support Native HDMI 1.4a (with 3D over HDMI)
- Support mini Displayport 1.2
Specifications
- GPU Radeon HD 6970
- Core Clock 880 MHz
- Memory Clock 5500 MHz
- Memory Size 2GB GDDR5
- Bus Type PCI Express 2.1
- Memory Bus 256-bit
- Stream Processors 1408
- Memory type 64Mx32
- DirectX 11 Yes
- DVI Port DVI-I / DVI-D
- DisplayPort Yes (Mini Displayport)
- HDMI Yes HDCP Yes
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40nm technology
Faster clocks, double the transistor density of earlier 40nm technology. 40nm technology helped make HD6970 series products the most advanced GPUs ever highest clocks speeds, incredible feature integration, full performance and precision all the time, and ability to take advantage of future, higher-speed memories. -
Avivo HD
Avivo HD could provide vibrant high fidelity, flawlessly smooth next-generation video playback. Avivo HD technology easily allows your PCs to become digital home media center by its compelling video pipeline design that comprises the latest high definition video hardware acceleration, including H.264 and WMV9. -
Catalyst control center
ATI's Catalyst control center goes far beyond traditional driver configuration software - it's a feature-rich and stable 3D acceleration control application that puts you in complete command of your ATI visual processing unit (VPU). Catalyst control center offers exceptional graphics performance and visual quality for the ultimate in performance, stability, and innovation. -
Shader Model 5.0
Shader Model 5.0 adds support for indexed temporaries which can be quite useful for certain tasks. Regular direct temporary access is preferable is most cases. One reason is that indexed temporaries are hard to optimize. The shader optimizer may not be able to identify optimizations across indexed accesses that could otherwise have been detected. Furthermore, indexed temporaries tend to increase register pressure a lot. An ordinary shader that contains for instance a few dozen variables will seldom consume a few dozen temporaries in the end but is likely to be optimized down to a handful depending on what the shader does. This is because the shader optimizer can easily track all variables and reuse registers. This is typically not possible for indexed temporaries, thus the register pressure of the shader may increase dramatically. This could be detrimental to performance as it reduces the hardware's ability to hide latencies. -
Microsoft DirectX 11
The power of DirectX 11 with awesome performance, stunning visual effects, and more dynamic interactivity than ever before. Ensures the best performance and application compatibility for all DirectX 11 applications. Microsoft DirectX 11 games, with stunning 3D graphics and shading effects. -
OpenGL 4.1 optimizations
Ensure top-notch compatibility and performance for all OpenGL 4.1 application. -
CrossFireX
Upgrade to even greater 3D performance quickly and easily thanks to plug-and-play ATI CrossFireX multi-GPU technology PCI-E 2.1. -
PCI Express 2.1
Now you are ready for the most demanding graphics applications thanks to PCI Express 2.1 support, which allows up to twice the throughput of current PCI Express cards. Doubles the bus standard's bandwidth from 2.5Gbit/s (PCIe 1.1) to 5Gbit/sec.